Time Kompression is no good here
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beating Trema
#1
Posted 22 May 2004 - 10:06 PM
How do you beat Trema? He kills me too easily (so does Paragon mind you if I am unlucky!)
Time Kompression is no good here
Time Kompression is no good here
#2
Posted 23 May 2004 - 01:05 AM
Ever heard of the Cat Nip/Trigger Happy trick? Most people use that to beat Trema.

"I hear it's amazing when the gamouse purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-kiri Rock. I need scissors! 61!"
#3
Posted 23 May 2004 - 05:50 AM
Equip one level 99 person with catnip, first strike garment grid, and level 3 trigger happy. The other two should be equipped with items that increase max hp. Make sure on level 99 you kill your gunner and revive with only a phoenix down so she has yellow hp. Use trigger happy with trema. The other two should use X potions on themselves to stay alive and revive the gunner (remember, use phoenix downs only or the gunner hp will be too high). This worked well for me. I used Yuna as a moogle, Paine as a dark knight, and Rikku as my gunner.
#4
Posted 31 May 2004 - 06:23 AM
Recomendation: Please use you common sense to interpertate the equipment to where on each character dont equip a gunner with ragnorak and dont equip a darkknight with kaiser knuckle.
Char:1) JB)DarkKnight, EQ)Speed Bracer/Ragnorok, Catnip, Skl)BlackSky GG) any, Play)this character has to have yellow life keep casting BlackSky
Char:2) JB)Alchemist, EQ)Speed Bracer/Wring, White Lore, Skl)Mix GG) any Play)Mix a lunar curtain and a chocobo feather this should cove all defensive need then Mix potions and high-potions to heal party full up then when you fell its safe cast regen on one character, heal with the p/hp mix then again when you feel it is safe cast regen again, repeat till all characters have regen then keep mixing potions and high-potions
Char:3) JB)Darkknight/Gunner EQ)Speed Bracer/Ragnorak, Catnip/KaiserKnuckle Skl) BlackSky/TriggerHappy GG) spellspring one Play)If you are a darkknight then have you alchemist mix up something that gives spell spring or equip her with a ragnorak if you dont have that be a gunner. If your a gunner then use trigger happy to stall till you darkknight can use her next blacksky try to stall that means that timing is very very important.
Recomdation:i recomend having 2 darknights using blacksky with cat nip/ragnorak and i also recomend that if you do not have 2 copies of those items then you should play thruogh the game again and get them. GG stands for garmet grid. EQ stands for equipment. Skl stand for skill that is used. i havn't tried this stratedgy yet so if you dont have these requirments then you might want to ask a friend who might have tried it if not then at least you get the equipmant and mastery of a new skill.
Lol or else you could equip them all with sprint shoes and first strike garmet grid and then just transform them all into there mega forms and then cast (great whirl)(sword dance)(vajra)and have the other part heal protect and damage.Can special dresspheres be effected by tremas skills?
Char:1) JB)DarkKnight, EQ)Speed Bracer/Ragnorok, Catnip, Skl)BlackSky GG) any, Play)this character has to have yellow life keep casting BlackSky
Char:2) JB)Alchemist, EQ)Speed Bracer/Wring, White Lore, Skl)Mix GG) any Play)Mix a lunar curtain and a chocobo feather this should cove all defensive need then Mix potions and high-potions to heal party full up then when you fell its safe cast regen on one character, heal with the p/hp mix then again when you feel it is safe cast regen again, repeat till all characters have regen then keep mixing potions and high-potions
Char:3) JB)Darkknight/Gunner EQ)Speed Bracer/Ragnorak, Catnip/KaiserKnuckle Skl) BlackSky/TriggerHappy GG) spellspring one Play)If you are a darkknight then have you alchemist mix up something that gives spell spring or equip her with a ragnorak if you dont have that be a gunner. If your a gunner then use trigger happy to stall till you darkknight can use her next blacksky try to stall that means that timing is very very important.
Recomdation:i recomend having 2 darknights using blacksky with cat nip/ragnorak and i also recomend that if you do not have 2 copies of those items then you should play thruogh the game again and get them. GG stands for garmet grid. EQ stands for equipment. Skl stand for skill that is used. i havn't tried this stratedgy yet so if you dont have these requirments then you might want to ask a friend who might have tried it if not then at least you get the equipmant and mastery of a new skill.
Lol or else you could equip them all with sprint shoes and first strike garmet grid and then just transform them all into there mega forms and then cast (great whirl)(sword dance)(vajra)and have the other part heal protect and damage.Can special dresspheres be effected by tremas skills?
This post has been edited by White Tiger (:-O) ROAR!!: 06 June 2004 - 06:07 AM
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