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It is true they can contain some rather large differences. However, since the japanese version is the actual original script, I think the japanese version should be used as canon. Of course, we don't(I don't anyway) have the entire japanese script at hand, so we can't cross reference everything.
Instead I would propose we stick to the english script as being correct unless we find out that the japanese version has a differing angle to whatever it is we'ære discussing.
For instance, the english version implies Ultimecia had Griever all along, while the japanese version very directly implies that Griever was created from Squalls mind. I for one would definitely hold the japanese implications(so to speak) over the english ones.
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I don't think we should operate on the assumption that FF8 physics is exactly the same as ours. I think that since we can't ever be sure, and adding the fact that including modern day physics into the discussion would leave all of us(I'm assuming none of us has a Ph.D in physics here...) unfit for discussion, as far as I'm concerned.
Also assuming the creators would have incorperated quantum physics and such seems a bit of a long shot. Also note that this game was created many years ago, and our(modern physics) view on time travel has changed repeatedly from that time.
So basically, I think we should work on creating as simple a picture as possible for the FF8 world. For instance, I don't think we should assume that when Squall travels to the past that he creates a seperate universe or anything like that. I think we should rather assume all timetravel was a set event on the line of time to begin with(check out the FAQ I linked to for more info.). Using the simplest picture available is probably the most "scientific" way anyway, considering Occams razor and the fact that we can't examine the FF8 world like you said. It also makes it easily understandable, which a full blown discussion on M-theory and superstrings wouldn't be =P
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Square may arguable put time into details, but they don't have a habut for details like this. In several games(like Vagrant Story) they created apparent plot holes by lazily not changing a character model.
Also, since Edea could change the length of her hair drastically in a few seconds(parade FMV where Rinoa tries to give her the neclace) it seems likely she could, and probably would keep herself young and healthy looking.
Of course, all that aside, it definitely could point towards it. I made a bigger argument for it in that FAQ I linked to, so check it out when you can.
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Completely agree. I'd put this up as a given actually, solely because of Adels blue skin and HUGE physique.
This post has been edited by Sir Bahamut: 25 January 2005 - 07:59 PM
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