Shadowsector, on 14 July 2009 - 08:51 PM, said:
And we all know the reason why sales were bad was A), it was on the ds, with a shitty small screen,
they changed parts of the game, it was no longer "origanel" and C) everybody likes origanel 2D's, nobody likes a 2D REMAKE, A 3D remake for the ps3, would go big, no matter what, its for the ps3 ffs....... Ever heard of propaganda? Everything that goes in the latest Gen goes big, one clip at a E3 and it'd be set, just liek the FF7 on the psn.
Regarding A.) I'm pretty sure being on the most successful and fastest selling platform isn't a big problem. DS consoles and DS games sell like hotcakes all around the world. As for B.) I think they only added
things? Not sure if they changed anything. But for fans who have already played the previous versions of the game, added content is an incentive to get this version. I agree with you on C.) though. Especially since the game has already been ported to PS1 before. It's not all that exciting for many of us to buy the same game for a third time.
Let me show you the recent statement from Square Enix that some of us were referring to.
Hoping for a new Chrono Trigger game? Better start buying your grandmother and her dog a copy, too.
Speaking to RPGsite.com, Square Enix Senior Vice President Shinji Hashimoto says the franchise hasn't sold well enough to warrant development of a new title in the series. When told fans were clamoring for a new game, Hashimoto shrugged it off.
"That's not what the sales tell me!" Hashimoto said. "If people want a sequel, they should buy more!"
While sales of the Nintendo DS version of the Super Nintendo classic were somewhat sluggish, with worldwide sales reaching close to 800K last year, it doesn't help the game originally hit retail shelves at a ridiculous $39.99 price point in the North America.
If Square-Enix wants more sales, how about they stop overcharging fans for 14-year old ports?
As someone pointed out before, we
know why the sales of yet another port of a 15 year old game didn't sell as well as they expected. The point is that they don't seem to share that opinion. And I guess that's what really matters in the end.
To be honest, and I don't mean this in a disrespectful way, your outlook on the gaming industry seems a bit too optimistic. For example, "getting in touch with Square Enix". Do you have any idea of how many letters they get every day from fans all over the world who have ideas for games they should make, or things they should do? It's not like the higher ups have time to read through all those letters. The only time to get an idea through to them would probably be during a survey they conduct, or during an interview. And as shown in the interview I posted above, they don't seem to believe that a sequel to the game is wanted by the fans.
And collaborating with the makers of the fanmade version seems even harder to picture, since they sent a Cease and Desist letter rather than approaching them with this idea in the first place.
This post has been edited by Hikusaak: 27 July 2009 - 08:36 AM